Maxim Koch
I am a visual artist specialising on 3D Character Animation and Layout, based in Hamburg, Germany. I’ve been working in the industry for about 5 years, primarely in animated feature films and tv-series at studios including Studio Rakete, Red Parrot Studios and Studio Soi. My path to 3D animation i’ve started after studying and working as graphic designer.
Beside keyframe animation i’ve also experience working with motion capture animation. I work in Maya, Cinema 4D, Blender and Motionbuilder. You want to say hi or need support with a project, don’t hesitate to contact me!